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In distribution, not only do #artists face exponential #rendering increases- with the push to higher frame rates, higher resolution & more realistic images- but it's also difficult to monetize #3D works across a fragmented app ecosystem...

https://rendertoken.com/assets/files/RNDR_User_Manual.pdf
ALLOCATION OF GPU RESOURCES ACROSS MULTIPLE CLIENTS - patent from @JulesUrbach @OTOY
https://patentimages.storage.googleapis.com/17/a9/82/08a73743fba53a/US8803892.pdf
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"#Holographic #Technology: Powering the Next Consumer Revolution" via @MESAlliance

The future of media is holographic - The idea of a shared #metaspace where brands extend their #IP & fully immerse their fans in stories is no longer a dream.

https://pubs.royle.com/publication/?i=642158&ver=html5&p=36#

#AR #VR #3d
RNDR
"#Holographic #Technology: Powering the Next Consumer Revolution" via @MESAlliance The future of media is holographic - The idea of a shared #metaspace where brands extend their #IP & fully immerse their fans in stories is no longer a dream. https://pubs…
"Through #p2p networks such as the $RNDR #blockchain compute & #3D #marketplace, it's possible to incentivize producers & empower consumers in this new media ecosystem. As leaders in the field, we have an opportunity to create this reality." - @RenderToken @OTOY
#VR #AR #artist
$RNDR connects artists, in need of additional compute power for #rendering, with miners who have idle #GPU capacity to process the #renders.

RNDR is a #p2p network with four essential actors:
1. @RenderToken
2. Miners
3. Artists
4. Dual use #Miners / #Artists

#gamedev #render
What is @OTOY's ORBX?

https://medium.com/render-token/orbx-on-the-road-towards-standardization-7d4adf8c6694

One of the biggest problems w/ managing #3D information is interoperability between different software tools for file formats - #ORBX is a 3D file format housing computer-generated scene data for perfect #rendering across mediums...
Q: Why should you care about @OTOY's Octane Render & ORBX?

A: Because @RenderToken uses #Octane + the open standard ORBX media & #streaming framework to support fully-distributed #rendering- #ORBX is open & accessible in #OctaneRender modules.
Both #ORBX & #Octane are extensible, supporting most mainstream 3D #contentcreation tools. Octane SDK is also available to third parties that want to expand the ecosystem to new tools.
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One $RNDR #token is mapped to a unit of work called #OctaneBench (http://octanebench.com), which varies on user preferences as well as aggregate #GPU supply & network demand.

Read more in the @RenderToken user manual: https://rendertoken.com/assets/files/RNDR_User_Manual.pdf

#cloud #cloudcomputing #rendering
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Calling all #artists- we'd appreciate your feedback on #OTOY's decentralized #rendering network @RenderToken

Sign-up here & you'll receive some $RNDR credits so you can test the network
👉 https://rndrteam.typeform.com/to/oyzwsp
Did you know? One $RNDR #token is mapped to a unit of work called #OctaneBench (http://octanebench.com), which varies on user preferences as well as aggregate #GPU supply & network demand.

Read more in the @RenderToken user manual: https://rendertoken.com/assets/files/RNDR_User_Manual.pdf
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