Imperat aut servit collecta pecunia cuique.
Here's how we'll secure the $AQUA value:
β€ Each token is backed by real demand.
$AQUA is issued only at the time of its centralized purchase from the project for $TON. This makes the token not subject to uncontrolled emission and inflation.
β€ Gradual increase in cost.
To attract a web3 audience, at first $AQUA will be available at a discount, which will decrease over time until it reaches parity: 1 $AQUA = 1 $TON.
β€ The token is constantly burned.
Each token used in the game gets into the project's reward pool, 11% of which is burned weekly!
β€ DEX as a price regulator.
If the real value of the token is lower than the one set by the project, players will buy it on the DEX Tonarchy until the price reaches parity.
What other ways are there? Tell us and get $QUOT!
β€ Come up with or find more mechanisms for a stable increase in the price of the token!
β€ Your proposal should be as easy to implement as possible and not harm the balance of the game.
β€ Any sensible suggestion is awarded +50 $QUOT! An additional +30 $QUOT will be credited if the solution has proven effective in practice in other projects!
β€ Any suggestion can be included in the tokenomics of the project!
All offers are accepted until June 12, 19:27 UTC+3.
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π₯7π³1
π Capital: Territory Control
Principes mortales, imperium aeternum.
The Capital is an MMORTS mode about politics:
β€ The Capital is the heart of the Empire.
Politics, trade, production, art, science β everything is concentrated in the Capital. Violent PvP is impossible there.
β€ Alliances can take over areas in the Capital.
By participating in politics, player Alliances fight for control of territories with various structures.
β€ Control over the territory gives part of the game commissions.
Factories and trading platforms are used by players for $AQUA. Most of this $AQUA is received by the Alliance controlling a particular plant or site.
We are announcing a contest!
β€ Come up with a building in the Capital associated with any economic activity of the players.
β€ It can be anything from a scientific and alchemical center to an arena. The main thing is that players want to use this building for $AQUA.
β€ Any sensible offer is awarded +20 $QUOT and can be included in the game!
The end of the contest is June 15, 19:27 UTC+3.
Principes mortales, imperium aeternum.
The Capital is an MMORTS mode about politics:
β€ The Capital is the heart of the Empire.
Politics, trade, production, art, science β everything is concentrated in the Capital. Violent PvP is impossible there.
β€ Alliances can take over areas in the Capital.
By participating in politics, player Alliances fight for control of territories with various structures.
β€ Control over the territory gives part of the game commissions.
Factories and trading platforms are used by players for $AQUA. Most of this $AQUA is received by the Alliance controlling a particular plant or site.
We are announcing a contest!
β€ Come up with a building in the Capital associated with any economic activity of the players.
β€ It can be anything from a scientific and alchemical center to an arena. The main thing is that players want to use this building for $AQUA.
β€ Any sensible offer is awarded +20 $QUOT and can be included in the game!
The end of the contest is June 15, 19:27 UTC+3.
π₯10π4π2
Homo proponit, sed deus disponit.
Strong creatures living in Places of Power:
β€ It is very difficult to defeat a boss alone.
Boss fights are difficult and long. Also, during a fight with him, you are most vulnerable to attacks from other players. Work together to win!
β€ Each boss has a Hoard.
The Bosses' Hoards store all the equipment and $AQUA of those who fell in battle with him, as well as part of the $AQUA reward pool. The winners take everything for themselves.
β€ Bosses can not only be killed.
Bosses can act as otherworldly patrons: issue quests and accept special offerings. In this way, players increase the Hoards of Bosses and receive many gifts in return.
Come up with a boss and get $QUOT!
β€ It must be a powerful being associated with otherworldly forces.
β€ Come up with a short story for the boss, motivation, his main strengths, and write in the comments to this post.
β€ The theme of the boss and his essence can be completely different! They can be both terrifying monsters and unearthly embodiments of kindness.
β€ Any sensible offer is awarded from 50 $QUOT! The more interesting the boss, the more $quot you get!
The end of the contest is June 26, 19:27 UTC+3.
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π₯7β€βπ₯3π2
π€ AI-factions
Concordia parvae res crescunt, discordia maximae dilabuntur.
Free-to-play Guilds with Artificial Intelligence:
β€ FYRE obtaining method
FYRE is a strategic resource that is given to players for TON staking. Completing AI faction quests is one of the few ways to get FYRE for players without a stake.
β€ Free-to-play players enliven the market by playing.
When returning to the Capital, members of the factions pay 5% of the $AQUA they have extracted. For this $AQUA the faction buys equipment from the market, which it gives players back for completing quests.
β€ Factions endlessly generate content
AI Factions compete with each other. A wide range of PvP quests, coupled with the cooperation of players, leads the world of Tonarchy to constant movement and development.
Come up with an AI-fraction and get $QUOT!
β€ A faction is an influential organization. They are united by similar views, goals and methods, but do not encroach on the sacred authority of the Emperor.
β€ Come up with the name, ideology, goals and a short background of the faction.
β€ Factions in the Tonarchy are often a professional association, a religious order, and a political force at the same time.
β€ Any sensible offer is awarded from $70 QUOT! The more interesting the faction, the more $QUOT you will get!
The end of the contest: July 3, 19:27 UTC+3.
Concordia parvae res crescunt, discordia maximae dilabuntur.
Free-to-play Guilds with Artificial Intelligence:
β€ FYRE obtaining method
FYRE is a strategic resource that is given to players for TON staking. Completing AI faction quests is one of the few ways to get FYRE for players without a stake.
β€ Free-to-play players enliven the market by playing.
When returning to the Capital, members of the factions pay 5% of the $AQUA they have extracted. For this $AQUA the faction buys equipment from the market, which it gives players back for completing quests.
β€ Factions endlessly generate content
AI Factions compete with each other. A wide range of PvP quests, coupled with the cooperation of players, leads the world of Tonarchy to constant movement and development.
Come up with an AI-fraction and get $QUOT!
β€ A faction is an influential organization. They are united by similar views, goals and methods, but do not encroach on the sacred authority of the Emperor.
β€ Come up with the name, ideology, goals and a short background of the faction.
β€ Factions in the Tonarchy are often a professional association, a religious order, and a political force at the same time.
β€ Any sensible offer is awarded from $70 QUOT! The more interesting the faction, the more $QUOT you will get!
The end of the contest: July 3, 19:27 UTC+3.
π7π₯2
π Bonuses to TON Heroes holders
Qui non proficit, deficit.
What does each staked TON Hero give?
β€ $AQUA airdrop share.
Every day your share in the 70% $AQUA airdrop increases. The longer TON Hero is staked, the more $AQUA you will get.
β€ Extra $AQUA for community participation.
Holders get +10% to all $QUOT they receive for each TON Hero. Your share of ownership of $QUOT determines your share in 30% of $AQUA airdrop.
β€ Early access to the game.
Holders will be the first to try out Tonarchy on a Closed Beta, Test TON Heroes in action and start earning $AQUA before anyone else.
Any other questions? We will be happy to answer them in the comments to the post!
Qui non proficit, deficit.
What does each staked TON Hero give?
β€ $AQUA airdrop share.
Every day your share in the 70% $AQUA airdrop increases. The longer TON Hero is staked, the more $AQUA you will get.
β€ Extra $AQUA for community participation.
Holders get +10% to all $QUOT they receive for each TON Hero. Your share of ownership of $QUOT determines your share in 30% of $AQUA airdrop.
β€ Early access to the game.
Holders will be the first to try out Tonarchy on a Closed Beta, Test TON Heroes in action and start earning $AQUA before anyone else.
Any other questions? We will be happy to answer them in the comments to the post!
π7π₯3π2
Salus populi suprema lex esto.
Tonarchy is a zero sum game:
β€ All $AQUA spent in game is sent to the weekly rewards pool.
$AQUA that players receive is not created out of nothing: these tokens were either spent or lost by other players.
β€ Players are rewarded by skill.
Players are constantly competing for control of bases in the Inner Worlds. 33% of the $AQUA from the pool is divided between the players in proportion to their time holding the bases.
β€ Marketing expenses are returned to the players.
33% of $AQUA goes to the prize fund of marketing events with other projects. Players of Tonarchy and other projects participate in Tonarchy events, earn $AQUA, and expand our player base.
β€ Staking $AQUA without inflation.
Staking does not create a new $AQUA. Rewards for $AQUA staking are paid from 23% of weekly awards.
β€ 11% of $AQUA is irrevocably burned.
Tokens are permanently withdrawn from circulation, increasing the value of $AQUA every week.
Thus, 100% $AQUA benefits players and the project.
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π₯6π2π2
Crescit amor nummi, quantum ipsa pecunia crescit.
There are many ways to do business:
β€ Open economic niches in Tonarchy are almost endless, due to an emergent gameplay.
β€ A flexible modular contract system allows you to consolidate complex agreements between players.
β€ Production orders, logistics, longβterm trade agreements β a lot is already possible.
But more is needed:
β€ Come up with your business in Tonarchy so that other players are willing to pay $AQUA for your services.
β€ Describe it in the comments, as well as what types of contracts you will need to work with other players.
β€ Any direction. From mining rare artifacts to guarding during boss raids.
β€ The reward is +70 $QUOT for every sensible offer!
The end of the contest: July 23, 19:27 UTC+3
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π₯7π2π1
Ars longa, vita brevis est.
β€ You can spend $AQUA not only on the exchange
In addition to trading with other players, $AQUA can be spent on in-game purchases.
β€ Donation to the community
All the $AQUA earned in the game is returned to the reward pool and distributed among skilled players every week.
β€ No Pay-to-Win
We do not sell PvP and PvE power-ups and equipment. We sell time savings on pumping and cosmetics.
Speaking of cosmetics!
β€ Come up with your own version of decoration for TON Heroes, units and buildings!
β€ Cosmetics should cover at least one category of gaming assets!
β€ It can be skins, special models, glow for weapons, armor, units, buildings, and much more!
β€ Any sensible offer is awarded +50 $QUOT!
The end of the contest: July 30, 19:27 UTC+3.
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π₯6β€βπ₯3π2
Sunt certi denique fines.
Diplomacy is an inseparable part of the gameplay.
β€ Without the ability to negotiate, compete and cooperate with other players, any attempt to survive in the Inner Worlds is doomed to failure.
β€ Guilds and Alliances seal complex diplomatic relations with tokens as collateral. Tokens of the party who violated the agreement is transferred to the victim.
β€ Thus, each player is always in a tightly intertwined tangle of the intense political life of Tonarchy.
We want to expand its functionality.
β€ Peace treaties, non-aggression pacts, declarations of war have already been implemented.
β€ Come up with or find different formats of diplomatic agreements in history. Figure out how the collateral in tokens works with such an agreement.
β€ Write your idea in the comments to your post. The task is difficult, so for each sensible offer β +100 $QUOT!
The end of the contest: August 14, 19:27 UTC+3
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β€βπ₯7π₯3π³3
Dolus an virtus quis in hoste requirat?
We care about our combat system a lot:
β€ We are developing a comprehensive system where attack and shot timings, dodges and spell combinations are important.
β€ Victory is often determined by the skill of the player, not their equipment. A skilled player defeats an inept one, no matter what weapon they have.
β€ Each type of weapon has its pros and cons: you need to carefully select an arsenal depending on your tactics.
We want to hear your ideas:
β€ Find interesting historical weapons or invent them.
β€ Come up with its tactical application, its pros and cons, and send it in the comments to this post.
β€ Remember, Tonarchy is archeofuturistic. These can be both combat scythes that hit through shields, but are weak against other armor, and magic blasters that transfer health from the target to the shooter, but that reduce shooter's speed.
β€ For each sensible offer β +40 $QUOT! For the image of a weapon, found or generated, another +30 $QUOT!
The end of the contest is August 21, 19:27 UTC +3
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π7β€βπ₯1π₯1
Vita nova.
The project goes to a new step!
β€ We conducted a rebranding.
Astea focuses on a wide audience of both Web2 gamers and users Web3. We are now an independent project that is not tied only to TON, and the name reflects this.
β€ We are multichain.
Astea gates will be open to users of many networks: Etherium, BNB, TON, and many others. The project audience will become even wider, and our infrastructure products will be useful to all of Web3.
β€ We eliminate barriers.
Astea eliminates all Web3 barriers for Web2 gamers. The game does not need cryptowallet and initial investments. There are no paywalls, advertising and Pay-to-Win microtransactions in the game.
β€ $AQUA will be tied to USDT.
We bound our main currency to stablecoin thus making a token and the whole economy of the game much more reliable, open and independent.
Answers on questions:
1) Do you leave TON?
No. TON is a promising blockchain with great potential. Astea will develop in it, but will not be limited to it.
2) And what about NFTs?
All NFT retain their functions. You can translate them into many EVM networks and ton through our bridges.
3) Stake-to-Play remains?
Yes. We will validate many POS blockchains. It will be possible to pledge a stake and get a NFT-Coat-of-Arms in any of them. The value of the stake will be determined in its value in USDT.
4) What does ASTEA mean?
Plural from Ancient Greek. αΌΟΟΟ . The central part of a city-state with residences, a market and public buildings.
Ask questions in the comments to the post! Each question on the topic is awarded +10 $QUOT!
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π₯9β€βπ₯1
π¨ Sources of inspiration
Magna est veritas et praevalebit.
In game design, we focus on our favorite games:
β€ Economics
Branched production chains, complex extraction of rare resources, variety of markets, and donations that do not affect the balance: we were inspired by the economies of Eve Online and WoW. In Astea, everyone can find a profitable business, from an adventurer to a merchant.
β€ Ancient and mysterious world
Centuries-old megastructures, thousands years of Empireβs history, full of mysteries and secrets accessible only to a few: we, as devoted fans of Dune, Shadow of the Colossus and Dark Souls, create a world imbued with the magic of the unknown.
β€ Players set the world in perpetual motion
Complex political intrigues of Crusader Kings, Foxholeβs cooperation, and the social engineering of large MMO clans: the balance of power in Astea never remains static.
What games do you like? Tell us and get $QUOT!
β€ Write in the comments your favorite games and why you like them!
β€ Write what elements of these games Astea could introduce.
β€ Every good offer is rewarded with +50 $QUOT!
Contest ends on September 13th, 19:27 UTC+3
Magna est veritas et praevalebit.
In game design, we focus on our favorite games:
β€ Economics
Branched production chains, complex extraction of rare resources, variety of markets, and donations that do not affect the balance: we were inspired by the economies of Eve Online and WoW. In Astea, everyone can find a profitable business, from an adventurer to a merchant.
β€ Ancient and mysterious world
Centuries-old megastructures, thousands years of Empireβs history, full of mysteries and secrets accessible only to a few: we, as devoted fans of Dune, Shadow of the Colossus and Dark Souls, create a world imbued with the magic of the unknown.
β€ Players set the world in perpetual motion
Complex political intrigues of Crusader Kings, Foxholeβs cooperation, and the social engineering of large MMO clans: the balance of power in Astea never remains static.
What games do you like? Tell us and get $QUOT!
β€ Write in the comments your favorite games and why you like them!
β€ Write what elements of these games Astea could introduce.
β€ Every good offer is rewarded with +50 $QUOT!
Contest ends on September 13th, 19:27 UTC+3
π₯6β€βπ₯2
Insperata accidit magis saepe quam qua speres.
NPCs in Asteia act of their own free will.
β€ Every neural-network-powered NPC generates its own unique story together with the players.
β€ NPCs always pursue their interests in different ways: they cooperate, fight, trade, and much more
β€ Thwart them or help them through an open-ened dialogue β it's up to you to decide the course of Astea's history
Create your own NPC and get $QUOT!
β€ Create a character with artificial intelligence.
β€ Describe them in the comments to the post: their name, occupation, character features, goals, and, most importantly, their personal flaw.
β€ Every interesting and unusual character is awarded +80 $QUOT!
Competition ends on September 18th, 19:27 UTC +3.
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π₯5β€βπ₯2π1
Lux in tenebris.
727 is the key.
β€ But his mystery remained unsolved. It's time to get to the point.
β€ We will generously reward those who find the Words of the Great Revival.
Can you find the door?
β€ First stage: find the words hidden in the visions of the prophetess. The full text of the riddle is in the comments.
β€ Go to the quest on Zealy and write your guesses and how you found them.
β€ Every discovery in the right direction is rewarded with +27 $QUOT! If the find is correct and contains the answer to the next step, the finder is awarded +727 $QUOT!
β€ Also, we are launching posting on X (Twitter)! Sometimes hints will appear there. Like and repost our posts via Zealy to get extra $QUOT!
β€ For solving the last stage, the author is awarded NFT Astea Hero!
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π₯7β€βπ₯2π1
β‘οΈ Competition for 50 TON
Nil actum credens, dum quid superesset agendum.
We announce a competition for the earned $QUOT!
β€ Help us expand our presence in different media and we will reward you with $QUOT and $TON for activity!
β€ The rewards will be divided among those who have earned the most $QUOT within two weeks:
1st place β 15 TON
2nd place β 10 TON
3rd place β 5 TON
10 TON will share 4-7 places. 10 TON will be shared by 10 random participants who received at least 1 $QUOT during the competition period.
How to get $QUOT?
β€ Discord β Participate in our event where you can train your own AI NPCs for Astea! Regular participation is awarded +50 $quot per day. Active participants will be awarded during the event!
β€ Also, your findings and hypotheses on the riddle, written in the Discord general chat, are awarded +27 $QUOT immediately, without a daily limit!
β€ X (Twitter) β There are regular information posts and hints to the riddle! Each of your interactions is awarded +10 $QUOT via Zealy.
β€ Zealy β New quests! Every 50 messages in Discord are awarded +200 $ QUOT, and also receive +10 $ QUOT for activity in X (Twitter)!
Nil actum credens, dum quid superesset agendum.
We announce a competition for the earned $QUOT!
β€ Help us expand our presence in different media and we will reward you with $QUOT and $TON for activity!
β€ The rewards will be divided among those who have earned the most $QUOT within two weeks:
1st place β 15 TON
2nd place β 10 TON
3rd place β 5 TON
10 TON will share 4-7 places. 10 TON will be shared by 10 random participants who received at least 1 $QUOT during the competition period.
How to get $QUOT?
β€ Discord β Participate in our event where you can train your own AI NPCs for Astea! Regular participation is awarded +50 $quot per day. Active participants will be awarded during the event!
β€ Also, your findings and hypotheses on the riddle, written in the Discord general chat, are awarded +27 $QUOT immediately, without a daily limit!
β€ X (Twitter) β There are regular information posts and hints to the riddle! Each of your interactions is awarded +10 $QUOT via Zealy.
β€ Zealy β New quests! Every 50 messages in Discord are awarded +200 $ QUOT, and also receive +10 $ QUOT for activity in X (Twitter)!
π₯8π1
Create your own NPC for the final game, immortalize them in the history of Astea and earn $QUOT!
How to participate:
β€ Go to Astea's Discord server. Go through verification and read the information in the π£βannouncements channel.
β€ Join one of the factions, Moonlight Smiths or Grace Vindicators, via the /roll sides:d4 command in the βοΈβgeneral-chat.
β€ Give your character a name, concept, motivation and flaw and describe it in βοΈβgeneral-chat. Reward is +100 $QUOT!
β€ Also describe his unique quality, skill, and special personal item! Reward is +100 $QUOT!
β€ Participation in English only!
What's next:
β€ The game starts on Friday! Both factions will find themselves in situations of conflict, you will be able to play your characters, help your faction to win or prevent another faction from doing so!
β€ Regular participation in the event is rewarded with +50 $QUOT per day, and the faction that wins the conflict will receive additional rewards!
β€ Your messages and actions of your characters will train the AI-NPC Asteya's neural network, and you will be his creator in the game!
Join us!
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π₯11π1π1
Bona causa triumphat.
What does it mean?
β€ OMA3 is an association of web3 projects, publishers, and marketplaces. We are now part of the same team as Decentraland, Sandbox, Alien Worlds, and other major players.
β€ The association brings together developers who are breaking down cross-platform barriers, allowing avatars, resources, and assets to seamlessly traverse a unified metaverse.
β€ Exciting partnerships with association members and negotiations with top Web3 game publishers are on the horizon!
β€ We are venturing into the international arena. All partnerships will engage a multichain audience, regardless of language or country of residence.
Stay tuned for the latest updates!
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π₯12β€βπ₯2π2
We are making it possible for you to manage your Domains any time via mobile app!
What are the features?
β€ Management of your Domain:
Building, logistics, and defense with tried and true mobile strategy mechanics!
β€ Political intrigue and clan management:
Besides coordinating with your clan members, you can issue series quests for real PC players to achieve any goal!
β€ Diplomacy and trade:
Traders and ambassadors will enjoy all the mechanics they need, both on PC and mobile devices!
Why are we doing it?
β€ For you to maintain full control of your holdings even when you are away from computer.
β€ We want rich social experience in our game! Familiar mechanics widely expand total player base, and integrates casual players in the Astea community.
β€ And this is just the first step. Later on we will enable RPG-mode for mobile as well!
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π13π₯4π€‘2π2
Strategy mode of Astea lets players to make history in collaboration with GPT-powered AI.
How?
β€ RTS mode: Geopolitics and Custom quests.
Players can manage their domains, and send units, NPCs, and players on different quests.
β€ Intricate web of intrigue.
Both clan leaders and NPCs compete, create secret and public quests, and link them into quest chains. All to achieve their geopolitical goals.
β€ Full integration with RPG mode
RPG players are acting as mercenaries, prospectors, traders and spies, receiving rewards for quests they do.
β€ It's a zero-sum win-win
RTS players must spend resources to expand their influence. RPG players complete ever-changing quests and receive rewards.
This allows RTS mode to become the forge of a complex and intertwined history, where armies of RPG players do epic things, led by cunning RTS players, who play mind games with their peers.
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β€βπ₯12π₯2β1π1π€‘1
The year was eventful, marked by highs, lows, and hard work.
The Game:
β€ Astea's final vision underwent a comprehensive overhaul, touching on core game mechanics, social structures, game economy, progression, art style, narrative, and technology. This resulted in a unique MMO that seamlessly blends RPG and RTS gameplay, forging a rich, impactful, and mysterious world alongside AI.
β€ Complete tokenomics rework focused on creating a rewarding, non-pay-to-win game. We redesigned tokenomics from scratch, introducing the $SPICE token for social interactions, politics, and power games across the multiverse of games and projects.
β€ Fundamental technology development included core aspects like physics, animations, survival and combat gameplay, building, mob behavior, and multiplayer client, positioning us for a swift game release after the seed round.
Investments:
β€ Inclusion in OMA3, a major web3 GameFi association, provided opportunities for reaching out to partners, international networking, and collaboration with seasoned professionals, enhancing Astea's development.
β€ Key partnerships with major projects were established through OMA3, contributing to Astea's success. The details will be revealed in due time.
β€ Substantial progress in investment negotiations, showcasing perfected documents, presentations, and calculations, solid connections, and successful validations. We are well-prepared to close the seed round soon.
All these efforts were directed towards creating the dream game, made possible with your help, ideas, and invaluable support.
Thank you for your trust, patience, and feedback.
In 2024, Astea will flourish.
Feel free to ask questions in the comments, each relevant question earns +20 $QUOT!
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π₯12β€βπ₯5π4π€2