Almost completely finished with the interior. Full retexture, ao baking, shaders, and all the little details I love so much. At the same time, I kind of finished all the bugs of the base model itself. That base is now completely finished. But that's not all, now there's more magic left to do in the extention. I think that will be the biggest stage 🤯
I like the way the process is going. The first skin with replacement parts is already in progress. 👻
New screenshots, and just a demonstration of what has been done in this period of time. Completely finished writing the extension config for the car. Some parameters are not final yet, so, there is a possibility of changes in the final form. In general, the car now looks much nicer in many aspects, what an effort it cost just to refract all the optics :D
Speaking of the interior. Mine's version will have its own replaceable interior parts. To at least match the original, identical racing seats were added, and a trd steering wheel. The seats have been completely re-textured to match the original, as has the steering wheel. I spent about 8 hours in total on the steering wheel alone :D. In addition, for all variations of the Tourer V package, the appearance of the interior will also change, through the use of other textures. All that's left to do is the Mine's characteristic livery. But that's not all, I told you there will be many more variations with replaceable parts and looks :)
Finally. The Mine's livery are done, without using AO Map of the body. Also added Mine's muffler & Brembo calipers. Now it's time to make other variations of the car! 👻