Calling All AASTU Students: Join UniHack 2025!
Are you ready to innovate, solve challenges, and showcase your skills? UniHack 2025 is exclusively for AASTU students, offering you the platform to turn your ideas into impactful projects.
Who Can Apply?
This event is exclusively for AASTU students from any department. Whether youβre a coder, designer, or idea generator, thereβs a place for you at UniHack!
Donβt miss this incredible opportunity to represent AASTUβs innovation and talent.
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Good news!
One of my clients is seeking Senior .NET Developers to join their team. After successfully hiring for this position recently, they are looking to hire additional people.
This role focuses primarily on .NET development, but candidates with experience in React for front-end development will have a distinct advantage. If you are a developer eager to work on this project, this opportunity is for you!
Apply Here: https://forms.gle/QAASyjATP2sHJP9c8
One of my clients is seeking Senior .NET Developers to join their team. After successfully hiring for this position recently, they are looking to hire additional people.
This role focuses primarily on .NET development, but candidates with experience in React for front-end development will have a distinct advantage. If you are a developer eager to work on this project, this opportunity is for you!
Apply Here: https://forms.gle/QAASyjATP2sHJP9c8
Forwarded from Miss Tech
Is anyone participating in the Advent of Code?
In case you are interested:
https://adventofcode.com/
In case you are interested:
https://adventofcode.com/
Forwarded from Cyber Techβ’
βπ°Top 10 Must-Have Gadgets for a High-Tech Workspaceπ°
πThis article will pick up 10 tools a must-have of the ultimate for a high-tech facility.
πArticle Link - https://bit.ly/3ZtH1Ts
(Click On First Website)
β @Anonymous_CreeWzβ
πThis article will pick up 10 tools a must-have of the ultimate for a high-tech facility.
πArticle Link - https://bit.ly/3ZtH1Ts
(Click On First Website)
β @Anonymous_CreeWzβ
π1
Forwarded from Ethio α΄α'Λ’ (POLY)
α α°αα α΅αα΅ αα α αα?π
π¦#Shareπ¦
π©βπ» @ethio_techs π¨βπ» @ethio_techs π©βπ»
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π©βπ» @ethio_techs π¨βπ» @ethio_techs π©βπ»
π7
The Microbe That Could Protect Humans from Space Radiationπ π¦
A recent study reveals how Deinococcus radiodurans (nicknamed "Conan the Bacterium") survives radiation doses up to 5,000 times higher than lethal levels for humans. Researchers discovered that the combination of manganese ions, phosphate, and peptides forms a powerful antioxidant that enhances the bacterium's resistance. This finding could lead to innovative solutions for protecting humans from radiation in space exploration and radiological emergencies.
#RadiationResistance #DeinococcusRadiodurans #SpaceExploration #Innovation #GDGAASTU
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Forwarded from AASTU SE Notes π & Quizzesβ (πͺππ€)
β Software Configuration Management
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SCM.wav
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π Audio Overview, 1-7
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π§ Distributed Systems (to spice upπ§your studies)
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Distributed Systems - Introduction.wav
87.9 MB
π Chapter 1
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Distributed Systems - Architectures.wav
76.3 MB
π Chapter 2
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Distributed Systems - Processes.wav
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π Chapter 3
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Distributed Systems - Communication.wav
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π Chapter 4
Distributed Systems - Coordination.wav
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π Chapter 5
Distributed Systems - Naming.wav
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π Chapter 6
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Forwarded from AASTU SE Notes π & Quizzesβ (πͺππ€)
DISTRIBUTED SYSTEMS π
Maarten Van Steen βοΈ
Andrew S. Tanenbaum βοΈ
4th Edition π
Version 02 π’
π Before you delve into the textbook, take a look at these precise notes πβjust to see what you're about to sign up for π. You can either treat it as an appetizer π€ or a dessert π°, your choice! π½
Maarten Van Steen βοΈ
Andrew S. Tanenbaum βοΈ
4th Edition π
Version 02 π’
π Before you delve into the textbook, take a look at these precise notes πβjust to see what you're about to sign up for π. You can either treat it as an appetizer π€ or a dessert π°, your choice! π½
Forwarded from AASTU SE Notes π & Quizzesβ (πͺππ€)
Chapter 1οΈβ£: Introduction to Distributed Systems π
Distributed systems consist of independent computers that collaborate to appear as a single coherent system.
Analogy: Think of it as a symphony orchestra where different instruments play in harmony to produce a unified melody. π»πΊ
Evolution of Distributed Systems π
πΉEarly Systems: Before 1980, computers were large, expensive, and operated independently.
πΉTechnological Advancements:
βοΈ Microprocessors: Transition from 8-bit to 64-bit CPUs; modern systems have the power of mainframes from decades ago.
π Networking: LANs and WANs allowed high-speed communication, connecting millions of devices globally.
π± Miniaturization: Smartphones and nano-computers, like Raspberry Pi, are powerful yet compact.
πΉIntegration: Systems like cloud computing and IoT showcase distributed systems managing diverse tasks across various devices.
πDistributed: Resources are sufficiently spread for efficiency and reliability (e.g., Google Mail servers).
πDecentralized: Resources are necessarily spread, often driven by administrative boundaries or lack of trust (e.g., blockchain systems).
Misconception: Centralized systems are not inherently badβthey can be robust and scalable when designed well (e.g., DNS root servers).
β‘οΈHigh-Performance Computing
- High-performance systems for intensive tasks.
- Clusters and grids for intensive tasks like scientific simulations.
π Distributed Information Systems:
- Data sharing/processing.
- Database management and web services.
π Pervasive Systems:
- Small, self-organizing, sensor-rich systems .
- IoT devices embedded in everyday environments.
βͺοΈHeterogeneity: Managing diverse hardware and software.
βͺοΈScalability Issues: Unanticipated growth can overwhelm resources.
βͺοΈPartial Failures: Some nodes may fail without affecting the whole system, leading to complex recovery mechanisms.
βͺοΈSecurity Risks: Networked systems are vulnerable to attacks.
π A distributed system is a network of computers where processes and resources are spread across multiple machines. π€π»
π Key distinction:
ππ»Sufficiently spread: Focused on improving efficiency. β‘οΈ
ππ»Necessarily spread: Decentralized systems for operational or trust-based reasons. π
π Why distribute?
- Enhance reliability π, scalability π, and efficiency β‘οΈ.
- Not an end goal but a solution to improve performance.
π Challenges:
β«οΈCentralized systems are easier to manage π but may not meet all needs.
β«οΈDistribution is necessary when:
- Connecting systems across different organizations π’.
- Supporting geographically separated devices (e.g., mobile computing). π±
ββββββββββββ
The preview is overβnow dive into the expansive world of Distributed Systems! π₯ππ
ββββββββββββ
Overview π
Distributed systems consist of independent computers that collaborate to appear as a single coherent system.
Analogy: Think of it as a symphony orchestra where different instruments play in harmony to produce a unified melody. π»πΊ
Key Concepts π
Evolution of Distributed Systems π
πΉEarly Systems: Before 1980, computers were large, expensive, and operated independently.
πΉTechnological Advancements:
βοΈ Microprocessors: Transition from 8-bit to 64-bit CPUs; modern systems have the power of mainframes from decades ago.
π Networking: LANs and WANs allowed high-speed communication, connecting millions of devices globally.
π± Miniaturization: Smartphones and nano-computers, like Raspberry Pi, are powerful yet compact.
πΉIntegration: Systems like cloud computing and IoT showcase distributed systems managing diverse tasks across various devices.
Distributed vs. Decentralized Systems π
πDistributed: Resources are sufficiently spread for efficiency and reliability (e.g., Google Mail servers).
πDecentralized: Resources are necessarily spread, often driven by administrative boundaries or lack of trust (e.g., blockchain systems).
Misconception: Centralized systems are not inherently badβthey can be robust and scalable when designed well (e.g., DNS root servers).
Design Goals π
1. Resource Sharing π:
- Canonical Examples: Cloud storage, multimedia streaming, email services.
- Quote: βThe network is the computerβ β John Gage.
2. Distribution Transparency π΅οΈββοΈ:
- Hides complexity of physical distribution via middleware layers.
- Types: Access, Location, Replication, Migration, Concurrency, Failure.
- Challenge: Full transparency may reduce performance and increase latency.
3. Openness βοΈ:
- Interoperability and extensibility via well-defined interfaces.
- Example: Systems supporting multiple programming languages.
4. Dependability π:
- Metrics: Availability ( π΄ = MTBF / MTBF + MTTR), Reliability, Safety, Maintainability.
- Fault handling strategies: Prevention, Tolerance, Removal, Forecasting.
5. Scalability π:
- Types: Size (users/processes), Geographical (distances), Administrative (domains).
- Example: CDNs efficiently distribute content for performance and fault tolerance.
Classification of Distributed Systems π
β‘οΈHigh-Performance Computing
- High-performance systems for intensive tasks.
- Clusters and grids for intensive tasks like scientific simulations.
π Distributed Information Systems:
- Data sharing/processing.
- Database management and web services.
π Pervasive Systems:
- Small, self-organizing, sensor-rich systems .
- IoT devices embedded in everyday environments.
Pitfalls β οΈ
βͺοΈHeterogeneity: Managing diverse hardware and software.
βͺοΈScalability Issues: Unanticipated growth can overwhelm resources.
βͺοΈPartial Failures: Some nodes may fail without affecting the whole system, leading to complex recovery mechanisms.
βͺοΈSecurity Risks: Networked systems are vulnerable to attacks.
π Summary β¨
π A distributed system is a network of computers where processes and resources are spread across multiple machines. π€π»
π Key distinction:
ππ»Sufficiently spread: Focused on improving efficiency. β‘οΈ
ππ»Necessarily spread: Decentralized systems for operational or trust-based reasons. π
π Why distribute?
- Enhance reliability π, scalability π, and efficiency β‘οΈ.
- Not an end goal but a solution to improve performance.
π Challenges:
β«οΈCentralized systems are easier to manage π but may not meet all needs.
β«οΈDistribution is necessary when:
- Connecting systems across different organizations π’.
- Supporting geographically separated devices (e.g., mobile computing). π±
ββββββββββββ
The preview is overβnow dive into the expansive world of Distributed Systems! π₯ππ
ββββββββββββ
π1
Forwarded from AASTU SE Notes π & Quizzesβ (πͺππ€)
Chapter 2οΈβ£: Architectures π
βοΈ Architectures define how distributed systems are logically and physically structured, focusing on the arrangement of components, their interactions, and system-wide performance.
Analogy: Architectures are like blueprints for a building, ensuring all rooms (components) are connected effectively and serve their purpose. π
Role: Acts as a bridge between distributed components, providing distribution transparency.
Features:
- Transparency: Access, location, migration, replication.
- Flexibility: Supports heterogeneous systems.
1. Cloud Computing βοΈ
Layers: Infrastructure (IaaS), Platform (PaaS), Software (SaaS).
Benefits: On-demand scalability, cost-efficiency, and global accessibility.
2. Edge Computing πΆ
Concept: Push computation closer to data sources (e.g., IoT).
Benefit: Reduced latency and bandwidth usage.
3. Blockchain Architectures π¦π
Definition: Decentralized systems for secure and immutable transaction records.
Types:
- Permissioned: Private networks (e.g., Hyperledger).
- Permissionless: Public networks (e.g., Bitcoin).
π₯ Centralized: One server managing all requests.
π Decentralized: Multiple interconnected servers sharing responsibility.
π§© Distributed: Processes and data spread across multiple nodes for reliability.
βοΈ Trade-offs between consistency, availability, and partition tolerance (CAP theorem).
π° Balancing transparency with system performance.
Distributed system architectures guide the design of scalable, efficient, and robust systems. From layered designs to modern blockchain solutions, these architectures address diverse challenges and use cases. π
Analogy: Theyβre the map that ensures all parts of the system work in harmony!
ββββββββββββ
The preview is overβnow dive into the expansive world of Distributed Systems! π₯ππ
ββββββββββββ
Overview π
βοΈ Architectures define how distributed systems are logically and physically structured, focusing on the arrangement of components, their interactions, and system-wide performance.
Analogy: Architectures are like blueprints for a building, ensuring all rooms (components) are connected effectively and serve their purpose. π
Key Architectural Styles π
1. Layered Architectures π’
Concept: Divide components into layers where each serves the one above it.
Analogy: Like stacking pancakes, each layer builds on the previous one. π₯
Benefits: Encapsulation, modularity, and ease of maintenance.
Example: OSI model and network protocol stacks.
2. Service-Oriented Architectures (SOA) βοΈ
Definition: Organize systems into loosely coupled services communicating over standardized interfaces.
Applications: Microservices, cloud-based APIs.
Example: Amazon S3 uses RESTful operations like GET, POST, DELETE.
3. Publish-Subscribe Architectures π¬
Definition: Decouple publishers (message producers) and subscribers (message consumers).
Key Mechanism: Event-driven communication, where consumers subscribe to specific events.
Use Cases: Stock price notifications, IoT device updates.
Middleware π§©
Role: Acts as a bridge between distributed components, providing distribution transparency.
Features:
- Transparency: Access, location, migration, replication.
- Flexibility: Supports heterogeneous systems.
System Architectures π₯
1. Client-Server Model π€
- Concept: Centralized interaction where clients request services from servers.
- Example: Traditional websites like Wikipedia.
- Challenge: Single point of failure without replication or failover strategies.
2. Peer-to-Peer (P2P) Systems π
- Concept: Nodes are equal participants, acting as both clients and servers.
- Example: File-sharing networks like BitTorrent.
- Strengths: Decentralization, fault tolerance, and scalability.
3. Hybrid Systems β‘οΈ
- Definition: Combine centralized and decentralized elements for better performance and reliability.
- Example: Cloud systems with edge computing.
Modern Architectures π
1. Cloud Computing βοΈ
Layers: Infrastructure (IaaS), Platform (PaaS), Software (SaaS).
Benefits: On-demand scalability, cost-efficiency, and global accessibility.
2. Edge Computing πΆ
Concept: Push computation closer to data sources (e.g., IoT).
Benefit: Reduced latency and bandwidth usage.
3. Blockchain Architectures π¦π
Definition: Decentralized systems for secure and immutable transaction records.
Types:
- Permissioned: Private networks (e.g., Hyperledger).
- Permissionless: Public networks (e.g., Bitcoin).
Architectural Comparison
π₯ Centralized: One server managing all requests.
π Decentralized: Multiple interconnected servers sharing responsibility.
π§© Distributed: Processes and data spread across multiple nodes for reliability.
Challenges
βοΈ Trade-offs between consistency, availability, and partition tolerance (CAP theorem).
π° Balancing transparency with system performance.
πΊ Summary β¨
Distributed system architectures guide the design of scalable, efficient, and robust systems. From layered designs to modern blockchain solutions, these architectures address diverse challenges and use cases. π
Analogy: Theyβre the map that ensures all parts of the system work in harmony!
ββββββββββββ
The preview is overβnow dive into the expansive world of Distributed Systems! π₯ππ
ββββββββββββ
Forwarded from AASTU SE Notes π & Quizzesβ (πͺππ€)
Chapter 3οΈβ£: Processes π¦
βοΈ Processes are independent executing entities that may consist of one or more threads, forming the foundation for distributed systems.
- They enable multitasking, virtualization, and effective resource management.
What Are Threads?
- Threads are the smallest units of CPU scheduling and execution within processes.
- They allow parallelism and efficient utilization of resources.
Why Use Threads β
βοΈParallelism: Exploit multi-core processors for concurrent operations.
βοΈReduced Blocking: Avoid halting operations during I/O.
βοΈLightweight Switching: Thread switches are cheaper than process switches.
βοΈ Trade-Offs:
- Threads share an address space, leading to potential errors.
- Faster context switching vs. OS-managed memory protection.
Virtualization separates the interface from the underlying physical implementation, allowing abstraction and flexibility.
Principle of Virtualization:
πͺMimics hardware/software interfaces for portability, migration, and failure isolation.
π Key Solutions:
π¦ Containers: Share OS resources, use namespaces for isolation.
π‘ Virtual Machines (VMs): Full OS and resource replication, suited for strong isolation.
Multithreaded Clients π§΅π
π Enhance performance by fetching resources (e.g., files, web content) concurrently with threads.
π Improves Thread-Level Parallelism (TLP): A measure of how well threads overlap in execution.
Server Models π₯βοΈ
π Single-threaded Server: Blocks on requests, limiting scalability.
β‘οΈ Multithreaded Server: Handles multiple clients using separate threads, hiding latencies and enhancing performance.
πΉ Dispatcher-Worker Model:
π― Dispatcher assigns tasks to workers.
π Worker threads handle individual tasks, enhancing modularity and speed.
Why Migrate Code?
πΉObject components
β’ Code segment: contains the actual code
β’ Data segment: contains the state
β’ Execution state: contains context of thread executing the objectβs code
π«€ Weak Mobility: Move only code and data segment (and reboot
execution)
β’ Relatively simple, especially if code is portable
β’ Distinguish code shipping (push) from code fetching (pull)
πͺStrong Mobility: Move component, including execution state
β’ Migration: move entire object from one machine to the other
β’ Cloning: start a clone, and set it in the same execution state.
Migration in Heterogeneous Systems ππ
Processes and threads form the backbone of distributed systems by enabling multitasking, virtualization, and scalable client-server interactions. Virtualization extends these concepts for robust and flexible applications.
ββββββββββββ
The preview is overβnow dive into the expansive world of Distributed Systems! π₯ππ
ββββββββββββ
Overview π
βοΈ Processes are independent executing entities that may consist of one or more threads, forming the foundation for distributed systems.
- They enable multitasking, virtualization, and effective resource management.
Threads π§΅
What Are Threads?
- Threads are the smallest units of CPU scheduling and execution within processes.
- They allow parallelism and efficient utilization of resources.
πProcessor: Executes instructions in a predefined sequence.
πThread: Minimal software processor for executing instructions in a process.
πProcess: A container for one or more threads.
Thread Contexts π§
βͺοΈProcessor Context: Register values for executing instructions (e.g., program counter, stack pointer).
βͺοΈThread Context: Includes processor context and additional state.
βͺοΈProcess Context: Adds memory management info (e.g., MMU registers).
Why Use Threads β
βοΈParallelism: Exploit multi-core processors for concurrent operations.
βοΈReduced Blocking: Avoid halting operations during I/O.
βοΈLightweight Switching: Thread switches are cheaper than process switches.
βοΈ Trade-Offs:
- Threads share an address space, leading to potential errors.
- Faster context switching vs. OS-managed memory protection.
Virtualization π₯
Virtualization separates the interface from the underlying physical implementation, allowing abstraction and flexibility.
Principle of Virtualization:
πͺMimics hardware/software interfaces for portability, migration, and failure isolation.
π Key Solutions:
π¦ Containers: Share OS resources, use namespaces for isolation.
π‘ Virtual Machines (VMs): Full OS and resource replication, suited for strong isolation.
Clients and Servers π»π
Multithreaded Clients π§΅π
π Enhance performance by fetching resources (e.g., files, web content) concurrently with threads.
π Improves Thread-Level Parallelism (TLP): A measure of how well threads overlap in execution.
Server Models π₯βοΈ
π Single-threaded Server: Blocks on requests, limiting scalability.
β‘οΈ Multithreaded Server: Handles multiple clients using separate threads, hiding latencies and enhancing performance.
πΉ Dispatcher-Worker Model:
π― Dispatcher assigns tasks to workers.
π Worker threads handle individual tasks, enhancing modularity and speed.
Code Migration π
Why Migrate Code?
- Minimize data transfer by moving computation closer to resources.
- Load distribution: ensuring that servers in a data center are sufficiently loaded (e.g., to prevent waste of energy)
- Privacy and security: in many cases, one cannot move data to another location, for whatever reason(often legal ones). Solution: move the code to the data.
- Adapt to environment constraints like hardware or network limitations.
πΉObject components
β’ Code segment: contains the actual code
β’ Data segment: contains the state
β’ Execution state: contains context of thread executing the objectβs code
π«€ Weak Mobility: Move only code and data segment (and reboot
execution)
β’ Relatively simple, especially if code is portable
β’ Distinguish code shipping (push) from code fetching (pull)
πͺStrong Mobility: Move component, including execution state
β’ Migration: move entire object from one machine to the other
β’ Cloning: start a clone, and set it in the same execution state.
Migration in Heterogeneous Systems ππ
π« Main Challenges
- Target machine incompatibility: Migrated code may not execute properly on different hardware or OS.
- Process/Thread/Processor context is deeply tied to local hardware and runtime systems.
π‘Solution
Abstract machines implemented across platforms:
π₯ Interpreted Languages: Utilize their own virtual machines (e.g., Java).
π Virtual Machine Monitors: Abstract execution layers across platforms.
Summary π
Processes and threads form the backbone of distributed systems by enabling multitasking, virtualization, and scalable client-server interactions. Virtualization extends these concepts for robust and flexible applications.
ββββββββββββ
The preview is overβnow dive into the expansive world of Distributed Systems! π₯ππ
ββββββββββββ